form of art that is created through the use of autonomous systems, often involving algorithms, random processes, or computational techniques to generate artworks
A tiny WebGPU and TSL experiment, tinkering with physics, deformations, and procedural audio, all tied together inside a sphere to play with.
Aaron Lemke's 3D Life Sim is an open-source WebGPU particle life simulation with live audio input, MIDI mapping, presets, and cockpit controls for exploring emergent forms.
Hoài Nhớ's img2threejs rebuilds an object from one reference image as procedural, animation-ready Three.js code, with v1.3 improving geometry reconstruction and material generation.
Robert Borghesi’s ASTRODITHER is an audio-reactive Three.js WebGPU experiment using TSL, fluid simulation, bloom, dithering, and time-warped signal noise.