Conheça o Blender, um programa de código aberto para criação de renders e animações, sendo desenvolvido por Ton Roosendaal, fundador da Blender Foundation
Il y a 15 ans j’écrivais un article faisant le résumé de ma première année d’activité en tant que développeur de logiciel libre. J’ai ensuite fait des bilans réguliers durant les 9 ans qui ont suivi o
Blender 5.2 LTS introduces experimental cloth and hair physics in Geometry Nodes, remotely hosted asset libraries, and major rendering improvements.
Build a cinematic, scroll-driven 3D gallery using a camera path authored in Blender, rendered with Three.js, and animated with GSAP.
Explore the complete 3D workflow behind Stefanos Tsitsipas' digital character, from photogrammetry and rigging to animation and WebGL optimization.
A jewelry concept with no grid, no cart, no product shots. Just a slow descent through purple shadow toward one diamond, built in Three.js and Blender where lighting does the work geometry usually doe
A hand-drawn character walks a looping path through a paper world that changes with the seasons. Built with Three.js, Blender, and Krita by baking flat Krita illustrations onto 3D geometry so the card
Updates to the coding agent, a new router for LLM requests and some model testing all in one week.
Immersive Garden's scrollable look at Audemars Piguet's five RD prototypes: flying tourbillons at their actual thickness, sapphire catching light it shouldn't, and a camera with the taste to stand sti