creative works (literature, films, video games or software), simulating environments in which players use text commands or lines to control characters and influence the environment
August brings us Suspended, Michael Berlyn's cryogenic nightmare. As usual, the source code repository is also live, licensed with the open-source MIT license. Suspended surely had the most inspired p
I'm embarrassed about this one. The Witness will be September's release for the Visible Zorker project, but it's already done for Patreon supporters. So I've scanned my Witness feelies for the app alr
Not really a response to a Narrascope talk so much as the talk is an alarm letting me know it's time to have this conversation again.
Here's where we are: Zork 3 is complete and available to Patreon supporters. It will go public on the Visible Zorker page on May 1st. Deadline is now in progress! Except it's barely started, because I
“Historical game design is the ultimate historical research project for non-specialists!” — Dr. Jeremiah McCall I love interactive fiction, both narrative programmed stories like the Choose Your Own A
I went to GDC with IFTF, and I had a great time! I'm not sure the conference had a great time. You may have seen that attendance was 30% lower than last year. However, I'll save the gloom-and-haruspic
More IFComp reviews featuring johnlock I mean arthurot, horsexploitation, and computer toucher fiction
Reviews of 'The Wise-Woman's Dog', '3XXX', and 'The Semantagician's Assistant'