This page collects links to my old Game Developer articles and other published works. Submit!: An overview of how to write a successful GDC talk. The Conquest of Space: a conceptual article about h
I’ve been using this address to host slide copies of my 2006 GDC talk Character Rigger’s Cookbook. When Dropbox stopped hosting images I had to take them down temporarily. However I found an old reco
Posted on Sun 09 October 2016 in blog It’s been a craaazy summer at work, so I had to defer integrating a bunch of mGui changes that have been sitting on a branch in the GitHub repo for several month
Posted on Thu 22 June 2017 in blog • Tagged with python, web An interesting way to get python into the browser Posted on Sun 23 April 2017 in blog
This is a blog about technical art, particularly Maya, Python, and Unity. With lots of obscurantist references thrown in for my own amusement. I fell in love with computer animation in the Dark Ages,
Introducing mGui, a module for making Maya GUI coding more pythonic and less infuriating.
A sneek peek at some changes in the 2.0 version of mGui
Posted on Wed 26 March 2014 in blog If you hate regexes as much as I do - which, honestly, seems scarcely possible - you should check out these regex preview sites which make like a little easier whe