P.S. 1) $\textit{GT}$, the ground-truth audio; 2) $\textit{GT (Linear+GL)}$, where we synthesize voices based on the ground-truth linear-spectrograms using Griffin-Lim; 3) $\textit{DeepSinger}$, where the audio is generated by DeepSinger.

P.S. 1) $\textit{GT}$, the ground-truth audio; 2) $\textit{GT (Linear+GL)}$, where we synthesize voices based on the ground-truth linear-spectrograms using Griffin-Lim; 3) $\textit{DeepSinger}$, where the audio is generated by DeepSinger.